Thursday, July 2, 2009

The Survival Horror Horror

This is not so much of a review, but more of a look at a specific genre of games and how it's evolving. I'm sure by the title you already guessed I'm talking about the Survival Horror Genre. Alone in the Dark and Sweet Home are among the first survival horror games, but the term was coined with the first Resident Evil. Resident Evil: Director's Cut for the Playstation was my first survival horror game and the standard I hold all the rest to.

So after completing Resident Evil 5 for the second time, I've been looking for new survival horror games to fix my itch. This is where the inspiration for this blog is coming from. I did some searches on the top survival horror games out there looking for more to play. Resident Evil always made the list. After being one of the most recognized survival horror game, with over 20 games and 4 movies, how could it not be. However, with most of the lists Resident Evil 4 was the Resident Evil game pf choice or placed higher then others. For me Resident Evil 4 was one of my least favorites, not to say that I have played all of the titles. But out of the main series, I feel it is lacking, while everyone gives their praises. This is where I feel the definition of survival horror is being turned upside-down.

The definition of survival horror can be easily broken down to a game where you try to survive in a really horrific, unreal situation. So yes Resident Evil 4 can technically be considered. But it's also about the build up to fear, the puzzles over the shoot 'em up style, conserving your ammo, and juggling your items. This is opposed to a shooter style like the game F.E.A.R., which is a horror type of game, but not a survival type at all. I believe Resident Evil 4 started moving towards a shooter style and away from the survival horror theme.

This move greatly saddens me. Especially since Resident Evil is one of my favorite games and others like it. Something about scaring the shit out of me intrigues me, though sometimes I find them to scary to play. An amusing thought I'm sure for someone who claims to love the games so much. Playing through Resident Evil 5 has made me miss the old style even more. Sure the graphics are fantastic and I take full advantage of the HD capabilities. But where were all the puzzles? Sure there are a few. The puzzle where you have to turn the mirrors to make the ancient elevators work wasn't bad, but it also seemed very Tomb Raideresque. Where are the password puzzles? Where are the puzzles where you have to have the right color combination of fuses to unlock something? Where are the objects that you have to find in order to move on or gain a new items? No broken shotgun to replace the real one so you can do a bait and switch just like in Indiana Jones? And all the key cards are obtained by killing a mini boss type of enemy instead of finding it hidden among a pile of papers or such like things? This just goes to show you that the games are heading more brawn then brains. The puzzles brought so much more to the game then we must kill everything in the way to survive. It gave more dimensions to the games and more game time since some of those puzzles can be pretty tricky.

I do have to give RE5 props though for the co-op campaign. Very few games have this, especially online. And they do it very well. Co-op campaign is lacking from a lot of games these days. Most multiplayer games are again strategic shoot up the other team before they get you. The only other game that I can think of that has co-op campaign that I've played was Obscure: The Aftermath for Wii, which is another survival horror title. It didn't have online play, which is too bad, but it didn't do half bad. It wasn't the best game I've ever played, but it was a lot of fun to play with a friend. It also kept the puzzles and I must add overly cheesy lines like a lot of survival horror games have, including the first Resident Evil. However playing with the AI when you don't have a friend can be difficult like with any AI character.

I know everything needs to evolve otherwise we would become bored of having the same kind of game over and over again. But that is what the different genres are for. Hell that's even what the different series of Resident Evil is for. From the main series to the survivor series to the chronicle series and so on. But bring back all the puzzles and the thrills instead of the kills. Though I do have to say that there are some freaky parts in RE5. I'm glad the lickers made a couple quite freaky and challenging appearances.

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